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Legends:Practice/Blind Aggression

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Blind Aggression
The Victorious
Class StrengthWillpower Crusader
Difficulty Novice
Theme Aggro
Statistics
Prophecies Prophecy 3x Cast Out, 3x Graystone Ravager, 1x Morkul Gatekeeper
Attributes Strength 37Willpower 9Neutral 4
Rarity Common 33Rare 15Epic 2


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Strength Improvised Weapon Item 0 2Rare Rare Breakthrough
+1/+1
3 Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
3 Strength Foraging Mudcrab Creature (Mudcrab) 1 1 1 1Common Common
2 Strength Intimidate Action 1 2Rare Rare Enemy creatures lose Guard.
3 Strength Morthal Watchman Creature (Nord) 1 2 1 1Common Common
3 Strength Scuttler Creature (Reptile) 1 1 2 1Common Common
2 Neutral Steel Dagger Item 1 1Common Common +1/+0
3 Strength Desperate Captive Creature (Nord) 2 3 1 1Common Common
3 Willpower Detain Action 2 2Rare Rare Shackle a creature.
3 Strength Graystone Ravager Prophecy Creature (Orc) 2 4 1 1Common Common Prophecy
3 Strength Jerall Forager Creature (Nord) 2 2 2 1Common Common
1 Strength Rihad Nomad Creature (Redguard) 2 2 2 1Common Common
2 Willpower Starved Hunger Creature (Daedra) 2 4 1 3Epic Epic
1 Strength Battlerage Orc Creature (Orc) 3 2 3 1Common Common Charge
3 Strength Cast Out Prophecy Action 3 2Rare Rare Prophecy
Unsummon a creature.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
1 Strength Morkul Gatekeeper Prophecy Creature (Orc) 3 2 2 1Common Common Prophecy, Guard
Summon: Give a creature +2/+0.
1 Willpower Pack Wolf Creature (Wolf) 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
2 Strength Raiding Party Action 3 2Rare Rare Put two 1/1 Nord Firebrands with Charge into your hand.
1 Strength Stone Throw Action 3 1Common Common Destroy an enemy creature if you have a creature with higher power.
2 Willpower Hive Worker Creature (Kwama) 4 3 3 2Rare Rare
2 Strength Whiterun Recruit Creature (Nord) 4 4 2 1Common Common
1 Willpower Imperial Siege Engine Creature (Imperial) 5 3 3 2Rare Rare Summon: +1/+1 for each other friendly creature.
1 Strength Savage Ogre Creature (Ogre) 7 5 5 1Common Common Summon: Give a creature +5/+0 this turn.