Legends:Practice/Grizzled Veteran
The UESPWiki – Your source for The Elder Scrolls since 1995
Grizzled Veteran
Pact Guerilla |
|
---|---|
Class | ![]() ![]() ![]() |
Difficulty | Expert |
Theme | Veteran |
Statistics | |
Prophecies ![]() |
3x Fighters Guild Recruit, 3x Protector of the Innocent |
Attributes | ![]() ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
![]() |
![]() |
![]() |
Ability |
---|---|---|---|---|---|---|---|---|
3 | ![]() |
Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | ![]() |
Charge |
3 | ![]() |
Deepwood Trapper | Creature (Dark Elf) | 1 | 1 | 3 | ![]() |
Guard Shackle creatures damaged by Deepwood Trapper. |
3 | ![]() |
Great Moot Squire | Creature (Argonian) | 1 | 1 | 2 | ![]() |
Veteran: +1/+1 |
3 | ![]() ![]() |
Scout's Report | Action | 1 | – | – | ![]() |
Look at the top card of your deck. You may discard it. Draw a card. |
3 | ![]() |
Steel Scimitar | Item | 1 | – | – | ![]() |
+2/+2 |
3 | ![]() ![]() |
Archer's Gambit | Action | 3 | – | – | ![]() |
Move a friendly creature. Then, it deals 1 damage. |
3 | ![]() |
Fighters Guild Recruit ![]() |
Creature (Argonian) | 2 | 1 | 2 | ![]() |
Prophecy, Guard, Lethal |
3 | ![]() |
Inspiring Soldier | Creature (Dark Elf) | 2 | 3 | 2 | ![]() |
Veteran: Summon a 1/1 Recruit. |
3 | ![]() |
Mournhold Traitor | Creature (Dark Elf) | 2 | 4 | 4 | ![]() |
Last Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard. |
3 | ![]() |
Pact Oathman | Creature (Nord) | 2 | 1 | 3 | ![]() |
Summon: If you have a...![]() ![]() |
3 | ![]() |
Protector of the Innocent ![]() |
Creature (Nord) | 2 | 3 | 2 | ![]() |
Prophecy, Guard |
3 | ![]() |
Black Marsh Prodigy | Creature (Argonian) | 3 | 1 | 1 | ![]() |
Veteran: +4/+4 |
3 | ![]() ![]() ![]() |
Forerunner of the Pact | Creature (Dark Elf) | 3 | 4 | 3 | ![]() |
Veteran: Draw a Forerunner of the Pact from your deck. |
3 | ![]() |
Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | ![]() |
Last Gasp: Give a random friendly creature +3/+3. |
3 | ![]() |
Raiding Party | Action | 3 | – | – | ![]() |
Put two 1/1 Nord Firebrands with Charge into your hand. |
3 | ![]() |
Shadowscale Hunter | Creature (Argonian) | 3 | 4 | 3 | ![]() |
Veteran: Move. |
3 | ![]() |
Young Mammoth | Creature (Mammoth) | 3 | 4 | 4 | ![]() |
Breakthrough |
3 | ![]() |
Bleakcoast Troll | Creature (Troll) | 4 | 5 | 5 | ![]() |
Slay: +1/+1 |
2 | ![]() |
Hidden Trail | Support | 4 | – | – | ![]() |
Ongoing
Summon: All Field Lanes become Shadow Lanes. Friendly creatures have +1/+0. |
3 | ![]() ![]() ![]() |
Mournhold Taskmaster | Creature (Dark Elf) | 4 | 5 | 4 | ![]() |
Friendly creatures with Veteran have Charge. |
3 | ![]() |
Pact Shieldbearer | Creature (Nord) | 4 | 3 | 6 | ![]() |
Veteran: Your opponent's actions cost 4 more next turn. |
3 | ![]() |
Windhelm Gatekeeper | Creature (Nord) | 4 | 2 | 4 | ![]() |
Guard Veteran: +3/+0 |
3 | ![]() |
Cliff Racer | Creature (Reptile) | 5 | 4 | 4 | ![]() |
Charge |
1 | ![]() ![]() ![]() |
Jorunn the Skald-King | Creature (Nord) | 5 | 5 | 5 | ![]() |
Immune to Silence. Friendly creatures cost 1 less. Enemy non-creatures cost 1 more. |
3 | ![]() |
Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | ![]() |
When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. |
3 | ![]() |
Shadowfen Priest | Creature (Argonian) | 5 | 4 | 4 | ![]() |
Summon: Silence another creature, or destroy an enemy support. |