Legends:Solo Arena/Grim Gatekeeper
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Grim Gatekeeper
The Defender |
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Class | ![]() ![]() |
Elo | 900 |
Theme | Tempo |
Statistics | |
Prophecies ![]() |
1x Fharun Defender, 1x Graystone Ravager, 1x Lurking Crocodile, 1x Morkul Gatekeeper, 1x Sparking Spider |
Attributes | ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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1 | ![]() |
Improvised Weapon | Item | 0 | – | – | ![]() |
Breakthrough +1/+1 |
1 | ![]() |
Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | ![]() |
Charge |
1 | ![]() |
Deadly Draugr | Creature (Skeleton) | 1 | 1 | 1 | ![]() |
Lethal |
1 | ![]() |
Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | ![]() |
Last Gasp: Summon a 1/1 Skeleton. |
1 | ![]() |
Rapid Shot | Action | 1 | – | – | ![]() |
Deal 1 damage to a creature. If it survives, draw a card. |
1 | ![]() |
Relentless Raider | Creature (Nord) | 1 | 2 | 1 | ![]() |
When an enemy rune is destroyed, deal 1 damage to your opponent. |
1 | ![]() |
Rotting Draugr | Creature (Skeleton) | 1 | 1 | 1 | ![]() |
|
1 | ![]() |
Daedric Dagger | Item | 2 | – | – | ![]() |
Lethal +1/+1 |
1 | ![]() |
Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | ![]() |
Summon: +1/+0 for each enemy creature in this lane. |
1 | ![]() |
Enchanted Plate | Item | 2 | – | – | ![]() |
+0/+3 Summon: Draw a card. |
1 | ![]() |
Fharun Defender ![]() |
Creature (Orc) | 2 | 1 | 4 | ![]() |
Prophecy, Guard |
1 | ![]() |
Graystone Ravager ![]() |
Creature (Orc) | 2 | 4 | 1 | ![]() |
Prophecy |
1 | ![]() |
Lurking Crocodile ![]() |
Creature (Reptile) | 2 | 3 | 2 | ![]() |
Prophecy |
1 | ![]() |
Mage Slayer | Creature (Nord) | 2 | 3 | 2 | ![]() |
Mage Slayer can't be damaged by actions. |
1 | ![]() |
Orc Clan Shaman | Creature (Orc) | 2 | 3 | 2 | ![]() |
Breakthrough Other friendly Orcs in this lane have Breakthrough. |
1 | ![]() |
Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | ![]() |
At the start of your turn, give another random friendly creature +1/+1. |
1 | ![]() |
Barded Guar | Creature (Reptile) | 3 | 3 | 3 | ![]() |
Summon: Give a creature Guard. |
1 | ![]() |
Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | ![]() |
Charge |
1 | ![]() |
Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | ![]() |
Summon: Give a creature +2/+1. |
1 | ![]() |
Morkul Gatekeeper ![]() |
Creature (Orc) | 3 | 2 | 2 | ![]() |
Prophecy, Guard Summon: Give a creature +2/+0. |
1 | ![]() |
Stalwart Ally | Creature (Argonian) | 3 | 3 | 3 | ![]() |
Summon: +0/+2 and Guard if the top card of your deck is ![]() |
1 | ![]() |
Tree Minder | Creature (Argonian) | 3 | 1 | 1 | ![]() |
Guard Summon: Gain +1 max magicka. |
1 | ![]() |
Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | ![]() |
Summon: +2/+2 if you have another Orc. |
1 | ![]() |
Dreugh Shell Armor | Item | 4 | – | – | ![]() |
+3/+3 |
1 | ![]() |
Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | ![]() |
Last Gasp: Gain 5 health. |
1 | ![]() |
Sparking Spider ![]() |
Creature (Dwemer) | 4 | 2 | 3 | ![]() |
Prophecy, Guard |
1 | ![]() |
Watch Commander | Creature (Imperial) | 5 | 4 | 4 | ![]() |
Summon: Give all friendly Guards +1/+2. |
1 | ![]() |
Wood Orc Headhunter | Creature (Orc) | 5 | 5 | 4 | ![]() |
Breakthrough Summon: Gains Charge if you have another Orc. |
1 | ![]() |
Swamp Leviathan | Creature (Reptile) | 7 | 8 | 8 | ![]() |
|
1 | ![]() |
Dremora Markynaz | Creature (Daedra) | 10 | 5 | 5 | ![]() |
Guard Summon: Double a creature's power and health. |