Online:Achaeraizur
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Achaeraizur | |||
---|---|---|---|
Location | Vaults of Madness | ||
Species | Daedroth | ||
Health | 314344831163 | Difficulty | |
Reaction | Hostile | ||
Drops | |||
Band of the Daedroth, Achaeraizur's Chain Daedra Husk; Poison Solvents |
Achaeraizur is one of the minibosses in the Vaults of Madness. It is accompanied by two Dremora Mages.
Related Quests[edit]
- Mind of Madness: Escape a labyrinthine structure in Coldharbour.
Skills and Abilities[edit]
Achaeraizur has the same abilities as a regular daedroth, plus one unique ability.
- Jagged Claw
- A basic melee attack that does moderate physical damage.
- Fiery Jaws
- Achaeraizur bites the player, doing moderate physical damage, followed by moderate flame damage over time.
- Fiery Breath
- Achaeraizur breathes fire, doing high flame damage over time to all players in front of it as indicated by a red cone.
- Stomp
- Achaeraizur winds up its foot before stomping down on the ground, sending shockwaves forward doing high physical damage, as indicated by a red cone.
- Flame Spit
- Achaeraizur opens its mouth then spits out a ball of blue flame on the ground beneath a player, creating an AoE that causes very high flame damage to anyone standing in it. It wears off a few seconds later.
Achievements[edit]
There are several achievements associated with this enemy:
Achievement | Points | Description | |
---|---|---|---|
Vaults of Madness Conqueror | 15 | Complete Veteran Vaults of Madness by defeating the Cursed One, Ulguna Soul-Reaver, Death's Head, Grothdarr, Achaeraizur, the Ancient One, Iskra the Omen, and the Mad Architect. | |
Vaults of Madness Survivor | 50 | Defeat the Cursed One, Ulguna Soul-Reaver, Death's Head, Grothdarr, Achaeraizur, the Ancient One, Iskra the Omen, and the Mad Architect in Veteran Vaults of Madness, without suffering a group member death. | |
Vaults of Madness Assassin | 50 | Defeat the Cursed One, Ulguna Soul-Reaver, Death's Head, Grothdarr, Achaeraizur, the Ancient One, Iskra the Omen, and the Mad Architect in Veteran Vaults of Madness within twenty minutes of starting the dungeon. Timer starts when players engage the first group of tormentors. |