Online:The Fall of Faolchu
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Quick Summary: not written
Quest Stages: not written |
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I stand with Captain Darien Gautier and the rescued Camlorn citizens. The time to retake Camlorn from Faolchu has arrived.
Quick Walkthrough[edit]
- Talk to Darien Gautier.
- Escort a volunteer to the guard towers to light the signal fires.
- Confront Faolchu in Camlorn Keep.
- Report to General Gautier.
- Talk to Darien Gautier.
Detailed Walkthrough[edit]
Fight your way through Werewolves and Pyromancers to a tower. Unlock the door and the voulenter will go in to light the signal fire. While that is going on waves of enemies will attack you. Take out the Pyromancers first otherwise it will end badly for you because of their AoE fire and werewolves attacking you all at once.
Notes[edit]
- Only one volunteer at a time can go inside the towers to light them when doing the objective with other players. Your own volunteer will still say they lit the tower while they remained with you and it still counts towards the tally.
- Unlike the version in the vision of the past at Glenumbra Moors, fire doesn't need to be used to defeat Faolchu here. He will take full damage and die from regular attacks and abilities.
- Having a fire-enchanted weapon will make short work of Faolchu.
Quest Stages[edit]
The Fall of Faolchu | |
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Finishes Quest | Journal Entry |
Objective: Escort a Volunteer to the East Tower
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Objective: Escort a Volunteer to the Towers
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Objective: Escort a Volunteer to the West Tower
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Objective: Escort a Volunteer to the South Tower
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Objective: Talk to General Gautier
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Objective: Talk to Darien Gautier
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Notes
* Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.