Greater Power |
Type |
Offensive |
Casting |
Fire and Forget |
Delivery |
Self |
Equip |
Voice |
Spell ID |
000e40d4 |
Editor ID |
PowerDarkElfFlameCloak |
Duration |
60 secs |
Range |
0 |
Magnitude |
8 |
Area |
10 |
Notes |
|
- For 60 seconds, opponents that get too close take 8 points fire damage per second.
Ancestor's Wrath is a greater power possessed by all Dunmer that surrounds the caster in flames, causing fire damage to any enemies within melee range and setting them on fire, dealing 20% of the immediate spell damage over 2s.
Effects[edit]
- This power is essentially identical to the spell Flame Cloak, though with 0 casting cost and a once-a-day limitation.
- You can only have one Cloak spell of any kind active at a time. Casting a second will cancel the first.
- The spell will continue to the end of its duration even if you sheathe your weapons. It even operates underwater, making it an effective means of dealing with Slaughterfish, since you can't use other attacks or spells while swimming.
- One strategy for using this spell is to cast it and then simply run in tight circles around your enemies. They may be unable to keep up and get a hit in, and the fire will slowly take them out.
- After the initial 60 seconds, there is a 2 second tapering period with reduced effect.
- When Survival Mode is active, this ability allows swimming in freezing water without taking damage or suffering additional cold.
Powers
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Racial Powers |
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Vampire Powers |
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Werewolf Powers |
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Nightingale Powers |
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Standing Stone Powers |
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All-Maker Stone PowersDB |
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Black Book PowersDB |
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Other Powers |
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Powers in italics are Lesser Powers. Powers with a line through them are not available in game.
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