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Command Daedra |
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School |
Conjuration |
Difficulty |
Expert |
Type |
Offensive |
Casting |
Fire and Forget |
Delivery |
Target Actor |
Equip |
Either Hand |
Spell ID |
0006f953 |
Editor ID |
CommandDaedra |
Base Cost |
242 |
Charge Time |
1.0 |
Duration |
0 |
Range |
50 ft |
Magnitude |
20 |
Area |
0 |
Tome ID |
000a26f6 |
Tome Value |
660 |
Appears in random loot at level |
35+ |
Purchase from (Conjuration lvl 65+) |
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- Powerful summoned and raised creatures are put under your control.
Command Daedra is an expert level Conjuration spell that takes control over a targeted summoned Daedra of up to level 20.
Effects[edit]
- Though its casting cost is greater than that for a Flame Atronach or Frost Atronach, it allows you to save time by both getting rid of an enemy and getting help to defeat the remaining ones. If your enemy summons a Storm Atronach, you'll need to dual-cast the spell, since Storm Atronachs are level 30 - too high for this spell if single-cast. This spell does not work at all on Dremora Lords. If your goal is just to get rid of your enemies' summons, Banish Daedra and Expel Daedra both have a lower casting cost. Additionally, the Oblivion Binding perk for Bound Weapons allows you to banish Daedra on strike.
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Banish |
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Bound Weapon |
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Conjure (familiar) |
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Conjure (daedra) |
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Conjure (undead) |
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Conjure (ash)DB |
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Conjure (zombie)CC |
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Reanimate |
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Summon |
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Thrall |
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Other |
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Spells with a line through them are not available in game.
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