Clockwork City

Legends:College of Winterhold (quest)

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Find Laaneth
Episode: The Frozen Path
Opponent Name: Flying Books
Opponent Class: IntelligenceWillpower Mage
Lanes: Mage Tower/Shadow
Starting Health: 30
Special Conditions: Mage's [sic] Tower: After you play an action, summon a random creature in this lane with the same cost.
Story Characters: Librarian, Laaneth
Previous Quest: Episode 2 Intro
Unlocks Quest: J'Zargo
Reward: Playsets of: Dormant Centurion, Arcanaeum Librarian
   

The Frozen Path: College of Winterhold[edit]

The College of Winterhold is the starting location of the second episode of Return to Clockwork City, The Frozen Path. Upon completing it for the first time, you will be rewarded with playsets of Dormant Centurion and Arcanaeum Librarian.

Dialogue[edit]

Pre-match:
Librarian: "Look out, stranger! The books in the library have come alive!"
Post-match:
Laaneth: "Thanks for the help. I think I have an idea of how to get to the Clockwork City, but first I need to find out what happened here. Think you can help?"


Opponent Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Intelligence Daggers in the Dark Action 0 1Common Common Equip a Steel Dagger to a random friendly creature in each lane.
1 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
1 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
1 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
1 Willpower Scouting Patrol Action 1 1Common Common Summon a 1/1 Imperial Grunt in each lane.
1 Willpower Healing Potion Prophecy Action 2 1Common Common Prophecy
Gain 5 health.
2 Intelligence Ice Spike Action 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
1 Intelligence Moment of Clarity Action 2 3Epic Epic Reveal three random cards, then choose one to draw.
1 Intelligence Soul Split Action 2 1Common Common Sacrifice a creature to summon a 3/2 Sundered Shade in each lane.
2 Intelligence Wisdom of Ancients Prophecy Action 2 3Epic Epic Prophecy
Give each friendly creature a random Keyword.
2 Intelligence Brilliant Experiment Action 3 3Epic Epic Draw a copy of a friendly creature.
1 Willpower Call of Valor Action 3 1Common Common Shout
Level 1: Summon a 3/3 Sovngarde Hero.
Level 2: Summon two 3/3 Sovngarde Heroes.
Level 3: Fill a lane with 3/3 Sovngarde Heroes.
1 Intelligence Dark Rebirth Action 3 1Common Common Sacrifice a creature to summon a copy of it.
1 Intelligence Fire Breath Action 3 1Common Common Shout
Level 1: Deal 2 damage to a creature.
Level 2: Deal 4 damage to a creature.
Level 3: Deal 10 damage to a creature.
1 IntelligenceWillpower Mage's Trick Action 3 2Rare Rare Deal 1 damage, gain 1 health, and draw a card.
1 Intelligence Reverberating Strike Action 3 1Common Common Deal 3 damage to a creature and all enemy creatures with the same name.
1 Intelligence Fire Storm Prophecy Action 4 2Rare Rare Prophecy
Deal 2 damage to all creatures in a lane.
2 Intelligence Ice Wraith Creature (Wraith) 4 2 2 3Epic Epic At the start of your turn, put an Ice Spike into your hand.
2 Neutral Knife to the Throat Action 4 1Common Common Silence a creature.
Draw a card.
1 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 Intelligence Winter's Grasp Action 5 3Epic Epic Shackle all enemy creatures.
1 Willpower Immolating Blast Action 6 3Epic Epic Destroy all creatures except for one random creature on both sides of each lane.
1 Intelligence Mages Guild Retreat Support 7 3Epic Epic Ongoing
At the end of each turn, if you played two actions, summon a random Atronach.
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
2 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
2 Willpower Healing Potion Prophecy Action 2 1Common Common Prophecy
Gain 5 health.
2 Intelligence Ice Spike Action 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
1 Willpower Arrow Storm Action 3 2Rare Rare Destroy all enemy creatures with 2 power or less in a lane.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
1 Intelligence Cunning Ally Creature (Dark Elf) 3 3 3 1Common Common Summon: Put a Firebolt into your hand if the top card of your deck is Intelligence.
2 Willpower Devour Action 4 2Rare Rare Destroy a creature with 4 power or less and give its Keywords to a random Dragon in your hand.
1 Intelligence Fire Storm Prophecy Action 4 2Rare Rare Prophecy
Deal 2 damage to all creatures in a lane.
2 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 IntelligenceWillpower Ayrenn Creature (High Elf) 5 5 5 4Legendary Legendary Summon: Draw a random action from your discard pile.
Your actions cost 1 less.
2 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
2 Intelligence Winter's Grasp Action 5 3Epic Epic Shackle all enemy creatures.
2 Intelligence Ice Storm Action 6 3Epic Epic Deal 3 damage to all creatures.
2 Intelligence Stealer of Secrets Creature (High Elf) 6 1 1 1Common Common Ward
Summon: +1/+1 for each action in your discard pile.
1 Willpower Sanctuary Raid Action 7 1Common Common Destroy an enemy creature. Give all friendly creatures in its lane +1/+1.
1 Intelligence Ancano Creature (High Elf) 8 5 5 4Legendary Legendary Breakthrough
Summon: Deal 5 damage.
Your actions have Breakthrough.
2 Willpower Dawn's Wrath Action 8 4Legendary Legendary Destroy all creatures in a lane.


Notes[edit]

Prev: Episode 2 Intro Up: Return to Clockwork City Next: J'Zargo