Legends:Mushroom Tower (quest)
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Use a magical amplifier to manipulate the weather.
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The Baron: Mushroom Tower (quest)[edit]
'Meliel's Farm shows Talym Rend drive Netches mad.
Dialogue[edit]
Before the match starts:
- Luzrah Gro-Shar: "What are we doing at this Telvanni mushroom tower?"
- Talym: "Hopefully making it snow. Word is the mages here have a magical amplifier high in this tower. With it, we should be able to cast a blizzard spell over the Baron's lands."
- Cyriel: "And you think they'll just let us waltz in and use it?"
- Talym: "No... that's going to be the hard part."
After the Match
- Baron Navir: "By... by the g-g-gods! Snow! It's actually snow! I-i-in hottest summer! Perhaps this was not my w-w-wisest wish. But still! Snow!"
Game Settings[edit]
Normal[edit]
Ai starts with a Mushroom Tower on board.
Player starts with a Mushroom Tower on board.
Master[edit]
Ai starts with a Mushroom Tower, a Mages Guild Retreat on board.
Player starts with a Mushroom Tower on board.
Opponent Decklist[edit]
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
![]() |
![]() |
![]() |
Ability |
---|---|---|---|---|---|---|---|---|
1 | ![]() |
Cruel Firebloom | Action | 0 | – | – | ![]() |
Sacrifice a creature to deal 5 damage to a random enemy creature |
1 | ![]() |
Healing Hands | Action | 0 | – | – | ![]() |
Heal a creature, then give it +1/+1. |
2 | ![]() |
Vvardvark Experiment | Action | 0 | – | – | ![]() |
Summon a 0/1 Vvardvark in each lane. |
1 | ![]() |
Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | ![]() |
Last Gasp: Deal 3 damage to a random enemy. |
3 | ![]() |
Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | ![]() |
Last Gasp: Summon a 1/1 Skeleton. |
1 | ![]() |
Firebolt | Action | 1 | – | – | ![]() |
Deal 2 damage to a creature. |
1 | ![]() |
Balmora Spymaster | Creature (Dark Elf) | 2 | 0 | 1 | ![]() |
Last Gasp: Summon a random creature with cost less than or equal to your max magicka. |
1 | ![]() |
Dunmer Nightblade | Creature (Dark Elf) | 2 | 2 | 1 | ![]() |
Last Gasp: Put an Iron Sword into your hand. |
1 | ![]() |
Ice Spike | Action | 2 | – | – | ![]() |
Deal 2 damage to your opponent. Draw a card. |
2 | ![]() |
Mages Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | ![]() |
Summon: Reduce the cost of an action in your hand by 2. |
1 | ![]() ![]() |
Sorcerer's Negation | Action | 2 | – | – | ![]() |
Silence a creature, then deal 2 damage to it. |
1 | ![]() |
Weakness | Action | 2 | – | – | ![]() |
Set a creature's health to 1. |
1 | ![]() |
Crushing Blow | Action | 3 | – | – | ![]() |
Deal 3 damage. |
1 | ![]() |
Dark Rebirth | Action | 3 | – | – | ![]() |
Sacrifice a creature to summon a copy of it. |
1 | ![]() |
Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | ![]() |
Last Gasp: Give a random friendly creature +3/+3. |
1 | ![]() |
Indoril Mastermind | Creature (Dark Elf) | 3 | 2 | 1 | ![]() |
Summon: Draw a card. |
1 | ![]() |
Reverberating Strike | Action | 3 | – | – | ![]() |
Deal 3 damage to a creature and all enemy creatures with the same name. |
2 | ![]() |
Soul Tear | Action | 3 | – | – | ![]() |
Shout
Level 1: Draw a creature from your discard pile. Level 2: Draw a creature from your discard pile and give it +2/+2. Level 3: Draw a creature from your discard pile and give it +5/+5. |
1 | ![]() |
Ash Servant | Creature (Ash Creature) | 4 | 2 | 2 | ![]() |
Summon: Deal 2 damage to a creature. |
1 | ![]() |
Elusive Schemer | Creature (Dark Elf) | 4 | 3 | 1 | ![]() |
Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck. |
1 | ![]() |
Ice Wraith | Creature (Wraith) | 4 | 2 | 2 | ![]() |
At the start of your turn, put an Ice Spike into your hand. |
1 | ![]() |
Lay Down Arms | Action | 4 | – | – | ![]() |
Set a creature's power and health to 1. |
1 | ![]() |
Lightning Bolt ![]() |
Action | 4 | – | – | ![]() |
Prophecy Deal 4 damage. |
1 | ![]() |
Midnight Sweep ![]() |
Action | 4 | – | – | ![]() |
Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
1 | ![]() |
Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | ![]() |
Last Gasp: Gain 5 health. |
1 | ![]() |
Slaughterfish Spawning | Action | 4 | – | – | ![]() |
Summon a Slaughterfish in each lane. |
1 | ![]() |
Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | ![]() |
After you play an action, deal 1 damage to your opponent. |
1 | ![]() |
Ice Storm | Action | 6 | – | – | ![]() |
Deal 3 damage to all creatures. |
1 | ![]() |
Stealer of Secrets | Creature (High Elf) | 6 | 1 | 1 | ![]() |
Ward Summon: +1/+1 for each action in your discard pile. |
1 | ![]() |
Mages Guild Retreat | Support | 7 | – | – | ![]() |
Ongoing
At the end of each turn, if you played two actions, summon a random Atronach. |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
![]() |
![]() |
![]() |
Ability |
---|---|---|---|---|---|---|---|---|
1 | ![]() |
Cruel Firebloom | Action | 0 | – | – | ![]() |
Sacrifice a creature to deal 5 damage to a random enemy creature |
1 | ![]() |
Healing Hands | Action | 0 | – | – | ![]() |
Heal a creature, then give it +1/+1. |
2 | ![]() |
Vvardvark Experiment | Action | 0 | – | – | ![]() |
Summon a 0/1 Vvardvark in each lane. |
1 | ![]() |
Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | ![]() |
Last Gasp: Deal 3 damage to a random enemy. |
3 | ![]() |
Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | ![]() |
Last Gasp: Summon a 1/1 Skeleton. |
1 | ![]() |
Firebolt | Action | 1 | – | – | ![]() |
Deal 2 damage to a creature. |
1 | ![]() |
Balmora Spymaster | Creature (Dark Elf) | 2 | 0 | 1 | ![]() |
Last Gasp: Summon a random creature with cost less than or equal to your max magicka. |
1 | ![]() |
Mages Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | ![]() |
Summon: Reduce the cost of an action in your hand by 2. |
1 | ![]() |
Trespasser's Bane | Action | 2 | – | – | ![]() |
Set a creature's power to 1. |
1 | ![]() |
Weakness | Action | 2 | – | – | ![]() |
Set a creature's health to 1. |
2 | ![]() |
Dark Rebirth | Action | 3 | – | – | ![]() |
Sacrifice a creature to summon a copy of it. |
1 | ![]() |
Desperate Conjuring | Action | 3 | – | – | ![]() |
Sacrifice a creature to summon a random creature that costs 2 more. |
1 | ![]() |
Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | ![]() |
Last Gasp: Give a random friendly creature +3/+3. |
1 | ![]() |
Indoril Mastermind | Creature (Dark Elf) | 3 | 2 | 1 | ![]() |
Summon: Draw a card. |
1 | ![]() |
Reverberating Strike | Action | 3 | – | – | ![]() |
Deal 3 damage to a creature and all enemy creatures with the same name. |
2 | ![]() |
Soul Tear | Action | 3 | – | – | ![]() |
Shout
Level 1: Draw a creature from your discard pile. Level 2: Draw a creature from your discard pile and give it +2/+2. Level 3: Draw a creature from your discard pile and give it +5/+5. |
1 | ![]() |
Telvanni Arcanist | Creature (Dark Elf) | 3 | 3 | 2 | ![]() |
Last Gasp: Put a random action into your hand. |
1 | ![]() |
Elusive Schemer | Creature (Dark Elf) | 4 | 3 | 1 | ![]() |
Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck. |
1 | ![]() |
Fire Storm ![]() |
Action | 4 | – | – | ![]() |
Prophecy Deal 2 damage to all creatures in a lane. |
1 | ![]() |
Lightning Bolt ![]() |
Action | 4 | – | – | ![]() |
Prophecy Deal 4 damage. |
1 | ![]() |
Midnight Sweep ![]() |
Action | 4 | – | – | ![]() |
Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
1 | ![]() |
Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | ![]() |
Last Gasp: Gain 5 health. |
1 | ![]() |
Ice Storm | Action | 6 | – | – | ![]() |
Deal 3 damage to all creatures. |
2 | ![]() |
Spirit Knife | Action | 7 | – | – | ![]() |
Deal 7 damage to a creature. Draw a card. |
Prev: Baron's Palace | Up: Isle of Madness | Next: Kwama Mine, Mushroom Tower or Return to Baron Navir |
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