Legends:Patch/2.10
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Released May 28, 2019
The latest version of The Elder Scrolls: Legends is live! This release brings with it memory optimizations and plenty of bug fixes that address newly found Alliance War issues.
Animation, Visual and Audio Effects[edit]
- Packs no longer clip into the scroll surface when animating during the pack opening sequence.
- Empire Recruiter's ability VFX no longer triggers if there is no room to summon a recruit.
- Ebonthread Cloak no longer erroneously triggers Fifth Legion Trainer's buff VFX.
- Soulburst now plays a VFX/SFX when used.
- Sound the Alarm now has a new VFX/SFX when used.
- Pact Oathman's effects will no longer trigger before he is fully placed on the playmat.
- Clivia Tharn's recruit summon VFX no longer plays if she cannot summon any recruits.
- Fixed an issue that was causing multiple Empower banners to clip into each other when the player would quickly empower cards.
- Palace Conspirator no longer has an extra VFX summon flash when the ability is used, and a card is discarded.
- Sacrificing a creature to summon a creature with Lethal no longer produces the green Lethal death VFX for the sacrificed creature.
- Light of the Three, Prophet of Bones, and Almalexia's Disciple all now have Exalt VO.
- Strategist's Map no longer uses the elixir SFX when activated.
- Daedric Titan now has its own unique SFX for summon, attack, hit and death.
Gameplay[edit]
- Soul Shred has been removed from both Solo and Versus Arena.
- Chanter of Akatosh now properly "locks in" the cost of an action at the time of its casting and will summon a 10-cost creature, even if Siege of Stros M'kai put into play Seht's Masterwork.
- Leafwater Blessing and Salvage will no longer attempt to add cards to a full hand.
- Debilitate can no longer be played while the board is empty.
- After abilities triggered by rune breaks no longer occur if the opposing player silences the creature with the triggered ability from a Prophecy.
- Guildsworn Revitalizer's health gain at the end of turn will now properly trigger Conjurer's Spirit and summon a Familiar.
- Shivering Apothecary can no longer create a Strategist's Map because Strategist's Map is no longer incorrectly classified as an elixir.
- Fixed an issue that was allowing players to hit their opponent's face with a creature equipped with Stendarr's Hammer.
- Sound the Alarm no longer removes Cover from the player's own creatures.
- A Mannimarco summoned by another Mannimarco will now properly trigger its summon and visual effects.
- Master of Incunabula can no longer use Guildsworn Honeytongue's Expertise ability even after it has been destroyed by another Expertise ability.
- The opponent can no longer use Master of Incunabula when it trades itself while multiple Guildsworn Honeytongues are in play.
- The Ruby Throne no longer gives the Crown to multiple unique creatures summoned at the same time.
- Back-Alley Footpad can no longer target a creature with his effect that already has Cover.
- Healing from taking fatal damage and losing runes in the process will now properly break those runes and draw that player's cards.
General[edit]
- The Elden Root card back is now once again being granted to users when a purchase is made.
- Fixed an issue where cards would sometimes fail to load in Spectator mode.
- Divayth's Experiment no longer covers the rightmost card on a full board, which was preventing the user from selecting the covered card.
- Fixed an issue that was causing short freezes in the Collection when quickly hovering over multiple cards in a row.
- Players are now correctly able to replace a quest after the 24 hour reset if they previously replaced a quest before reset on the same UTC date.
- The Alliance War playmat will now properly show up for spectators viewing a player who is playing on the that playmat.
- The "Versus Arenas Aced" stat in General Stats now increments correctly upon completing and winning a run in Versus Arena. Previous wins have also been retroactively counted for all accounts.
UI[edit]
- The Turn Timer/Button is now visible while the discard menu is open.
- When receiving a new in-game message from a friend, that friend will now pop to the top of the friend list for greater visibility.
- Long account names no longer get unnecessarily cut off in the player's Social menu.
- Players can no longer rapidly click to open/close the card window to cause the Soul Trap/Soul Summon buttons to be clickable.
- Fixed an issue that caused newly created decks to become neutral and contain zero cards.
- All five Alliance War attribute colors now have their in-match tooltip to describe their colors and name.
- Alternate art Nord Firebrand and Raiding Party now correctly list their release as May instead of April.
- The "Choose your own path" panel now uses the correct font and is at a readable size on mobile.
- Daggerfall Phantom's Last Gasp entry now lists all items returned to the hand in a single entry.
- Invoker of the Hist's Veteran icon now properly disappears after the Veteran ability is triggered.
- The requirement text for the Empire Bannerman title now properly lists the Empire's correct attributes.
- The Daily Quest menu no longer clips off screen for mobile devices when three quests are shown.
- Seasoned Captain now properly display a Triggered Ability icon.
- Fixed an issue that was displaying the Quest Choice and Special Offers menus at the same time.
- The Discard Pile now properly updates in real-time when Master of Arms is cast and equipped with an item.
- Premium cards that offer a choice of created cards now display them as Premium on the choice UI.
- Dragonguard Outcast's text description now uses the word "has" instead of "gains" and is consistent with Embassy Disguise.
- The Veteran icon on Pact Shieldbearer will now properly disappear after his effect is triggered.
- Hovering over the red X to replace a quest no longer brings up the quest's dialogue box.
- The monthly rollover text now displays as "Tap anywhere to continue" instead of just "Continue".
- Story chapters for purchase in the store now have more detailed title headers.