Legends:Practice/Alcus, the Mad
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Alcus, the Mad
The Victorious |
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Class | ![]() ![]() |
Difficulty | Expert |
Theme | Aggro |
Statistics | |
Prophecies ![]() |
2x Graystone Ravager, 3x Wisdom of Ancients, 2x Cast Out |
Attributes | ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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2 | ![]() |
Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | ![]() |
Last Gasp: Deal 3 damage to a random enemy. |
3 | ![]() |
Fiery Imp | Creature (Imp) | 1 | 1 | 1 | ![]() |
When Fiery Imp attacks, deal 2 damage to your opponent. |
3 | ![]() |
Firebolt | Action | 1 | – | – | ![]() |
Deal 2 damage to a creature. |
3 | ![]() |
Niben Bay Cutthroat | Creature (Redguard) | 1 | 1 | 1 | ![]() |
+2/+0 while there are no enemy creatures in this lane. |
3 | ![]() |
Balmora Spymaster | Creature (Dark Elf) | 2 | 0 | 1 | ![]() |
Last Gasp: Summon a random creature with cost less than or equal to your max magicka. |
2 | ![]() |
Dunmer Nightblade | Creature (Dark Elf) | 2 | 2 | 1 | ![]() |
Last Gasp: Put an Iron Sword into your hand. |
2 | ![]() |
Graystone Ravager ![]() |
Creature (Orc) | 2 | 4 | 1 | ![]() |
Prophecy |
3 | ![]() |
High Rock Summoner | Creature (Breton) | 2 | 1 | 1 | ![]() |
Summon: Put a random Atronach into your hand. |
3 | ![]() |
Moment of Clarity | Action | 2 | – | – | ![]() |
Reveal three random cards, then choose one to draw. |
3 | ![]() |
Plunder | Action | 2 | – | – | ![]() |
Put two random items into your hand. |
2 | ![]() |
Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | ![]() |
At the start of your turn, give another random friendly creature +1/+1. |
2 | ![]() |
Wisdom of Ancients ![]() |
Action | 2 | – | – | ![]() |
Prophecy Give each friendly creature a random Keyword. |
2 | ![]() |
Cast Out ![]() |
Action | 3 | – | – | ![]() |
Prophecy Unsummon a creature. |
1 | ![]() |
Daggerfall Mage | Creature (Breton) | 3 | 2 | 2 | ![]() |
Ward When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand. |
2 | ![]() |
Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | ![]() |
Summon: Give a creature +2/+1. |
3 | ![]() |
Bog Lurcher | Creature (Lurcher) | 4 | 9 | 1 | ![]() |
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1 | ![]() |
Royal Sage | Creature (High Elf) | 4 | 4 | 4 | ![]() |
Summon: If you have more health than your opponent, give each friendly creature a random Keyword. |
2 | ![]() |
Stronghold Incubator | Creature (Dwemer) | 5 | 3 | 3 | ![]() |
Last Gasp: Put two random Dwemer into your hand. |
1 | ![]() |
Wabbajack | Support | 5 | – | – | ![]() |
Uses: 3
Activate: Transform a creature into a random creature. |
3 | ![]() |
Studium Headmaster | Creature (High Elf) | 6 | 6 | 3 | ![]() |
Summon: Each player draws two cards. |
1 | ![]() ![]() |
Merric-at-Aswala | Creature (Redguard) | 7 | 2 | 2 | ![]() |
Summon: Equip each friendly creature in this lane with a random item. |
1 | ![]() |
Wrothgar Forge | Support | 7 | – | – | ![]() |
Ongoing
The first time you summon a creature each turn, equip it with a random item. |
1 | ![]() |
Nahkriin, Dragon Priest | Creature (Skeleton) | 9 | 5 | 5 | ![]() |
Summon: Draw a card and reduce its cost to 0. |
1 | ![]() |
Dremora Markynaz | Creature (Daedra) | 10 | 5 | 5 | ![]() |
Guard Summon: Double a creature's power and health. |