Online:Dragon
Dragon (lore page) |
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Location | Northern Elsweyr Southern Elsweyr Halls of Colossus |
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Species | Dragon | ||
Health | 16184844 (gray) 14713494 (red) 14713494 (black) 14713494 (white) 39,959 (Friendly) |
Difficulty | |
Reaction | Hostile Friendly (Red dragons in starter cities) |
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Drops | |||
Gold, Overland set Superior or Epic jewelry, Half-Digested Adventurer's Backpack, Half-Digested Document Pouch, Wax-Sealed Heavy Sack, Dragon Rheum, Dragon's Bile, Dragon's Blood, Dragon's Pellet, Dragon's Treasure |
Contents
Dragons are a rare race of fearsome reptilian beasts. They are considerably large, standing much taller than the average mortal. They possess large clawed wings that enable them to fly, and an affinity for magic, which is used in combat through various spells and shouts. Their status as powerful beings is not to be understated, as they are divine children of Akatosh who are specially attuned to time, possessing unique souls and never aging, allowing them to live for millennia on end. They were commonly thought to have been extinct, as many of the dragons were hunted in the past, until a rage of dragons was released from the Halls of Colossus, beginning the Season of the Dragon.
Dragons can be fought at Dragonscour hunting Events, found at various sites in Northern and Southern Elsweyr. Dragons fought in Northern Elsweyr will fly around the area of the dragonscour, while dragons in Southern Elsweyr move to farther parts of the zone, and can fly off to a different area if not defeated. Given their powerful nature, it is recommended to fight them in groups to successfully defeat the beasts. They drop various valuable rewards upon death.
Dragons also serve as the bosses of certain dungeons and as foes in the Sunspire trial. Several unique dragons are fought during the course of the Elsweyr zone story as well. Certain unique dragons (i.e. Sahrotnax) will be friendly during certain quests, though they are often fought as part of the story later on (such as Mulaamnir), and may even be fought multiple times (such as Kaalgrontiid and Bahlokdaan).
Related Quests[edit]
- Bane of Dragons: Polish up your dragonslaying skills with the Elsweyr Dragon Defense Force.
- The Battle for Riverhold: Defend Riverhold from Euraxia's attack forces.
Bright Moons, Warm Sands: Survive the Dragon attack in Star Haven Adeptorium.(disabled since Update 30)- The Dark Aeon: Infiltrate the island of Dragonhold.
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Dawn of the Dragonguard: Slay a Dragon at a Dragonscour in Northern or Southern Elsweyr.(disabled) - Dragon Hunt: Hunt down a dragon spotted near their hunting grounds.
- The Dragon's Lair: Investigate a Dragon's lair off the coast of Senchal.
- The Dragonguard: End the New Moon threat.
- The Dragonguard's Quarry: Help the Dragonguard cull the Dragons in Southern Elsweyr.
- The Halls of Colossus: Find the demon weapon hidden in the Halls of Colossus before Euraxia Tharn does.
- Jode's Core: Defend the Moon Gate of Anequina and the power within from the Dragon threat.
- New Moon Rising: Face Kaalgrontiid at the height of his power.
- Order of the New Moon: Infiltrate the Order of the New Moon and learn more about their intentions.
- Reformation: Convince the crew of the Perfect Pounce to join the Dragonguard.
- The Pride of Alkosh: Investigate the Order of the New Moon's invasion of Pridehome.
- Uneasy Alliances: Help Nahfahlaar find an old ally.
- The Wing of the Crow: Enter the sealed door and take on the Scholarium's final trial.
- The Wing of the Dragon: Find the Dragon Luminary and earn her sigil to power the Scribing Altar.
Skills and Abilities[edit]
Fire Dragon:[edit]
As you approach this dragon in battle, the sky around you will turn red with smoke.
While on the ground[edit]
- Flame Aura
- A constant AoE that surrounds the underside of a dragon, causing continuous high flame damage if inside and applying a stack of "Incinerating" each tick.
- Incineration Point
- If the player gets 10 stacks of "Incinerating", they will be one-shot by flame damage.
- Bite
- Basic melee attack dealing high physical damage that causes "Bleeding".
- Bleeding
- Moderate physical damage over time effect when hit by "Bite".
- Wing Thrash
- A melee attack where a dragon slashes targets on its side with one of its wings, dealing high physical damage and knocking back targets hit. This is always cast with "Incendiary Winds"
- Incendiary Winds
- Small flaming tornadoes that are cast and move outwards when wing thrash is used, causing moderate flame damage to those caught in them.
- Tail Whip
- A melee attack where those facing the backside of a dragon are whacked by its tail, being dealt high physical damage, knocked back and stunned.
- Chomp
- A charged-up melee attack which deals extremely high physical damage. This must be blocked and blocking it staggers the dragon.
- Unrelenting Force
- A charged-up attack where a dragon shouts in a direction, those in the way of the shout will be dealt massive magic damage and knocked back. This must be blocked
- Soul Tear
- The dragon shouts and targets in range will be surrounded by yellow and purple lights, targets affected are dealt moderate magic damage over time and are applied the "Defile" debuff.
- Sweeping Breath
- Fire is sprayed in a cone on a curved path near the dragon's mouth, dealing high continuous flame damage to targets inside.
- Takeoff
- If nearby when the dragon launches into the air, you are dealt moderate physical damage and knocked back.
While Airborne[edit]
- Fire Breath
- A flight-based attack where an airborne dragon flies over and breathes fire in a straight line, incinerating those caught in its grasp. This is always followed by "Flame Trail" and "Summon Flame Wyrms"
- Flame Trail
- The left-over fire from a fire breath attack.
- Summon Flame Wyrms
- Multiple Flame Wyrms are summoned in the "Flame Trail".
- Meteor Storm
- Brimstone flies down from above and causes fire damage to those caught in the AoE circle where it lands (most often used by red dragons)
- Scorched Earth
- Fire damage from areas where meteors land.
- Earth Spike
- Balls of fire fly around, and rocky spikes of magma rise up from the ground and deal moderate flame damage. (most often used by gray dragons)
- Explosive Spike
- Explosions caused if a earth spike is walked by and detonated, causing moderate physical damage.
- Bursting Fireball
- When airborne, the dragon shoots fireballs on the ground, which burst in a circular area wherever they land dealing high flame damage.
While on a Perch[edit]
- Fireball
- A ranged attack where a single fireball is directed towards a target, dealing high flame damage. Can be roll-dodged or blocked.
- Fiery Remnant
- A lasting effect from being hit by a fireball that deals moderate fire damage over time.
- Raise Dead
- Dragon will shout and a small graveyard will appear. Several elite skeletal Khajiit will then appear (Skeletal Soldiers and Pyromancers) which are led by a Skeletal Flame Knight and supported by Bone Colossi.
- Summon Iron Atronachs
- Two elite iron atronachs are summoned. (most often used by black dragons)
- Summon Fire Atronachs
- Multiple elite Fire Atronachs are summoned. (most often used by red dragons)
- Time Stop
- After the Dragon shouts, several yellow-purple rune circles will momentarily appear on the ground. In a few seconds a bubble will appear and then disappear. If you enter the area before it disappears, you will be frozen for a few seconds and will then take damage.
- Dragon Land
- If you are nearby to the dragon as it lands, you are dealt high physical damage.
Frost Dragon[edit]
As you approach this dragon in battle, the sky around you will turn grey and a localized snowstorm will occur.
- Frost Aura
- A constant AoE that surrounds the underside of a dragon, causing frost damage if entered.
- Freezing Death
- If the player remains within the Frost Aura for a set time without dying, they will be one-shot by frost damage.
- Bite
- Dragon bites at target, causes Bleeding damage.
- Frost Breath
- A flight-based attack where an airborne dragon flies over and breathes frost icicles in a straight line, freezing and damaging those caught in its grasp.
- Ice Trail
- The left-over ice from a frost breath attack.
- Frostbolt
- Frozen Remnant
- Frost Shards
- Bursting Frostball
- Blizzard
- Dragon summons a blizzard which causes a snowstorm to surround the area in a large doughnut shape (a torus) - not a circle - centering on the dragon. Because the effect area is a wide doughnut shape, there are two safe areas: one to the inside of the effect, so melee characters can avoid damage to the inside, and one to the outside of the effect area where ranged characters are just barely in range ofthe dragon. Below are the additional effects caused by the blizzard.
- Freezing Winds
- The edges of the summoned blizzard will be marked with fast-moving wind. If you move into this area, you will be buffeted by the wind, causing constant ticks of high frost damage.
- Ice Fields
- Sharp icicles will appear on the ground. If stood on, they will cause Frost Damage.
- Soul Tear
- A powerful DoT attack. The dragon shouts and targets in range will be surrounded by yellow and purple lights. Their health will then rapidly drain over a set amount of time.
- Raise Dead
- Dragon will shout and a small graveyard will appear. Several elite skeletal Khajiit will then appear (Skeletal Soldiers and Cryomancers) which are led by a Skeletal Frost Knight. A few Bone Colossi will also appear.
- Summon Frost Atronach
- Several Frost Atronachs will be summoned.
- Time Stop
- After the Dragon shouts, several yellow-purple rune circles will momentarily appear on the ground. In a few seconds a bubble will appear and then disappear. If you enter the area before it disappears, you will be frozen for a few seconds and will then take damage.
- Takeoff
- If nearby when the dragon launches into the air, you can be buffeted back and injured.
- Dragon Land
- If you are nearby to the dragon as it lands, you will be hurt by the impact.
- Wing Thrash
- A melee attack where a dragon slashes targets on its side with its wing.
Storm Dragon[edit]
As you approach this dragon in battle, storms and lightning will fill the sky.
- Shock Aura
- A constant AoE that surrounds the underside of a dragon, causing shock damage if entered.
- Shocking Demise
- If the player remains within the Shock Aura for a set time without dying, they will be one-shot by shock damage.
- Soul Tear
- A powerful DoT attack. The dragon shouts and targets in range will be surrounded by yellow and purple lights, their health will then rapidly drain over a set amount of time.
- Shock Slam
- Attack with the dragon's tail.
- Storm
- Dragon shouts into the air and a localized storm will then be summoned, it will be represented by a large circular AoE field which is electrified and slowly moves around the area. Standing in field will cause damage from Storm Call.
- Storm Call
- When moving within the storm AoE, a red target will appear beneath the character's feet. A lightning bolt will then hit the spot, causing large amounts of Lightning Damage. It is possible to run or dodge roll out of the ability's range.
- Static Field
- Standing in the storm AoE field will cause damage.
- Lightning Bolt
- (?)
- Stormbolt
- (?)
- Unrelenting Force
- A charged-up attack where a dragon shouts in a direction, those in the way of the shout will be knocked back, taking damage from the forceful impact as well.
- Forceful Impact
- Knockback from unrelenting force that causes stunning.
- Raise Dead
- Dragon will shout and a small graveyard will appear. Several elite skeletal Khajiit will then appear (Skeletal Soldier, Skeletal Nightblade, Skeletal Arcanist, Skeletal Thundermaul). They will be supported by Bone Colossi.
- Summon Storm Atronachs
- Several Storm Atronachs will be summoned.
- Wing Thrash
- A melee attack where a dragon slashes targets on its side with its wing.
- Dragon Land
- If you are nearby to the dragon as it lands, you will be hurt by the impact.
Unique Dragons[edit]
- Bahlokdaan, a grayish-green dragon following Kraalgontid
- Joorahmaar, a black dragon following Laatvulon
- Kaalgrontiid, a green dragon leading the rage of dragons freed from the Halls of Colossus
- Laatvulon, a mighty black frost dragon leading the New Moon cultists
- Lokkestiiz, a white frost dragon and one of the bosses in Sunspire
- Maarselok, an infectious dragon causing the azureblight in the Lair of Maarselok, serving as the final boss
- Mulaamnir, a blue lightning dragon following Kaalgrontiid
- Nahfahlaar, a red dragon and enemy of Laatvulon who allies himself with the Dragonguard
- Nahviintaas, a golden dragon who has taken over the temple of Sunspire, serving as the final boss
- Paarbahlot, a grey dragon following Laatvulon, found at the New Moon Fortress
- Sahrotnax, a blue dragon trapped in Moongrave Fane
- Vahlokzin, a gray dragon guarding the Horn of Ja'darri in a dormant volcano near Southern Elsweyr
- Yahgrondu, a dragon with a sworn oath to Nahfahlaar, found in Zazaradi's Quarry and Mine
- Yolnahkriin, a red dragon and one of the bosses in Sunspire
- The Dragon, a luminary in the form of a white dragon
- Tho'at Shard, a glass atronach in the form of a dragon
Locations[edit]
- Prowl's Edge Dragonscour — A Dragonscour east of the Prowl in the northwestern part of Northern Elsweyr. (map)
- Sandblown Dragonscour — A Dragonscour northeast of Red Hands Run in the southeastern part of Northern Elsweyr. (map)
- Scab Ridge Dragonscour — A Dragonscour southeast of Cicatrice in the southwestern part of Northern Elsweyr. (map)
- North Dragonscour — A Dragonscour in the Tenmar Forest, southeast of Black Heights and north of Senchal. (map)
- South Dragonscour — A Dragonscour in the Scorch, south of Senchal and west of South Guard Ruins. (map)
- Sunspire — An ancient temple of Alkosh found in Northern Elsweyr. (map)
- Moongrave Fane — A group dungeon in the ancient ruins of a forgotten Khajiiti faith. (map)
- Lair of Maarselok — A group dungeon within the mountain valleys of Tenmar, Grahtwood entered from a lake northeast of the Ossuary of Telacar. (map)
Quest-related:
- Halls of Colossus — Ancient subterranean vaults located along the southern coast of Elsweyr. (map)
- Star Haven Adeptorium — A striking locale and settlement in Northern Elsweyr. (map)
- Defense Force Outpost — A Northern Elsweyr Defense Force military outpost located in the northwest of Northern Elsweyr. (map)
- Sleepy Senche Mine — A disused limestone mine located in the west of Northern Elsweyr. (map)
- Riverhold — A small town in the northern part of Northern Elsweyr, at the border to Cyrodiil. (map)
- Rimmen Palace — The residence of the ruler of Rimmen. (map)
- Shadow Dance Ruins — The remnants of an ancient Khajiiti shrine in central Northern Elsweyr. (map)
- Moon Gate of Anequina — A striking locale located east of the Valenwood Gate in Northern Elsweyr. (map)
- Plane of Jode — A Khajiiti temple on the larger of the two moons, only accessible through the Moon Gate of Anequina during a lunar eclipse. (map)
- Vahlokzin's Lair — A dragon lair in a dormant volcano on the coast of Southern Elsweyr, occupied by Vahlokzin. (map)
As part of the Dragon Rise, Dawn of the Dragonguard, and Pan-Elsweyr Celebration events, red dragons (sharing Yolnahkriin's textures) are found flying around the following cities. They are purely aesthetic and cannot be fought or otherwise interacted with, though npcs will react to them:
Variants[edit]
- Bone Dragons, the reanimated remains of dragon skeletons
There are also some imitations of dragons:
- Clockwork Titans, big factotum titans made by Sotha Sil
- Daedric Titans, four-legged daedra created by Molag Bal
- Dragon Imps, clever Illusion Imps disguised as dragons
Dialogue[edit]
While generic dragons do not have their dialogue listed in subtitles, their various shouts are spoken in the Dragon Language:
Shout | Translated | Corresponding ability |
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Al Gron Nok | Destroyer Bind Lie | Summon Atronach |
Bex Miir Kein | Open Path War | |
Bo Het Lo | Fly Here Deceive | |
Daal Tiid Zaam | Return Time Slave | Time Portal |
Dey Rah Zaam | False Gods Slave | Animated Vigil Statue |
Diil Qoth Zaam | Undead Tomb Slave | |
Diiv Mir Tah | Wyrm Allegiance Pack | Summon Wyrm |
Du Kun Shaan | Devour Moonlight Inspire | (Event Based, absorbs energy from Jodes core) |
Fo Krah Diin | Frost Cold Freeze | Frost Breath |
Fo Iiz Gron | Frost Ice Bind | (Ice storm Ice Dragon) |
Fus Ro Dah | Force Balance Push | Unrelenting Force |
Gaan Lah Haas | Stamina Magicka Health | Drain Vitality |
Gaar Toor Nah | Release Inferno Fury | Cataclysm (Yolnahkriin) |
Golt Mah Nos | Ground Fall Strike | |
Jiid So Daan | Moon Sorrow Doom | Meteor Storm |
Jol Fus Daal | Unsteady Force Return | Rift Pull (Bahlokdaan) |
Jud Hof Liik | Queen ??? ??? | |
Kren Qeth Gol | Break Bone Earth | |
Krii Lun Aus | Kill Leech Suffer | Marked For Death |
Kriid Iiz Gron | Slayer Ice Bind | |
Lok Diil On | Rise Undead Spirit | Raise Dead |
Mid Vur Shaan | Loyal Valor Inspire | Battle Fury (On Atronach Minions) |
Mul Bah Rein | Strong Wrath Roar | |
Nel Jaag Moh | ??? ??? ??? | |
Qeth Krii Gol | Bone Kill Earth | Earth Spike |
Rii Vaaz Bex | Essence Tear Open | |
Rii Vaaz Zol | Essence Tear Zombie | Soul Tear |
Riis Thaan Kohg | ??? ??? ??? | |
Roth Nihn Fey | Vine Poison Grove | Summon Strangler |
Sos Jiid Viin | Blood Moon Shine | Moon Blast |
Sov Ag Slen | Shock Burn Flesh | Lightning Breath |
Strun Bah Qo | Storm Wrath Lightning | Storm Call |
Tiid Grah Kron | Time Battle Conquer | |
Tiid Klo Ul | Time Sand Eternity | Time Stop |
Toor Vol Daan | Inferno Horror Doom | Dark Aeon Breath |
Vah Yol Ron | Spring Fire Rain | Fire Storm (Nahviintaas) |
Viir Su Pook | Dying Air Stink | Plague Breath |
Wiix Lo Feim | Trap Deceive Fade | |
Yol Toor Shul | Fire Inferno Sun | Fire Breath |
Zey Qeth Lok | Brother Bone Rise |
Achievements[edit]
There are three achievements associated with killing Dragons:
Achievement | Points | Description | |
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Anequina Dragon Killer | 5 | Kill 1 Dragon in the wilds of Northern Elsweyr. | |
Anequina Dragon Stalker | 10 | Kill 25 Dragons in the wilds of Northern Elsweyr. | |
Anequina Dragon Hunter | 15 | Kill 50 Dragons in the wilds of Northern Elsweyr. |
There are three achievements that involve completing the Dragon Hunt quest a number of times.
Achievement | Points | Description | |
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Dragon Chaser | 5 | Complete 1 Dragon daily job for Battlereeve Tanerline in Northern Elsweyr. | |
Dragon Slayer | 10 | Complete 10 Dragon daily jobs for Battlereeve Tanerline in Northern Elsweyr. | |
Dragon Exterminator | 15 | Complete 30 Dragon daily jobs for Battlereeve Tanerline in Northern Elsweyr. |
There is one achievement with killing Dragon's summoned minions. Flame Atronachs are only summoned by Red Dragons six at a time, while Iron Atronachs are only summonable by Black Dragons two at a time. Both summon Flame Wyrms two at a time.[verification needed]
Achievement | Points | Description | |
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Draconic Minion Murderer | 10 | Kill 100 Flame Wyrms, Fire Atronachs, and Iron Atronachs while battling Dragons in the wilds of Northern Elsweyr. |
Books[edit]
- Dragons: A Report for the Queen by Centurion Jagus — A report on the Dragons addressed to Euraxia Tharn
- One Dragon Two Dragon — A poem about Dragons
- Wisdom of the Flying Gods by Magnius Calussa — A dragon worshipper's interpretations of his master's words
- Varieties of Dragons: An Initial Exploration by Axulsha of Black Marsh — A treatise on different types of dragons
- The Good Bits by Dahfnar — A list detailing the most useful alchemical ingredients derived from Dragons
- Dragons of Southern Elsweyr by Xandria Prevette, Scholar-at-Large — A short recording of observed dragon behavior
Notes[edit]
- Meteor Storm was previously seen in Skyrim as the shout Alduin used to burn down Helgen.
- The red and black color scheme for generic dragonscour dragons is a reference to the two types dragons mentioned in Mysterious Akavir.
- The black dragons are seen again in Legends as the cards Glacial Dragon and Fallen Dragon.