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Track down a killer of pilgrims. |
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A pilgrim has been murdered near Arvud.
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Quick Walkthrough[edit]
- Speak to Nalvs Andolin in the Andothren temple for duties.
- Journey to Arvud and speak to locals about the death of a pilgrim.
- Kill either:
- Or search the bodies at Khirakai.
- Report back to Nalvs Andolin.
- If you sent Garash gro-Vivec to challenge a Shrine of Malacath during the events of A Troublesome Orc, then you will encounter him at Hummurushtapi and be able to recruit him to join the Andothren Temple.
- Ravur Othravel will disapprove of killing most of these groups, with the exception of the vampires.
Quest Stages[edit]
The following Journal ID and Index codes can be used with the Journal
console command to manually update the quest to a certain point.
Armun Ashlands Avenger (TR_m4_TT_ArmunAdventure) |
Index |
Finishes Quest |
Journal Entry |
10 |
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I am to go to Arvud in the Armun Ashlands, find whoever killed a pilgrim north of the town, and bring them to justice. |
20 |
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The people of Arvud suspect Daedric cultists in the shrine north of town, or the ashlanders to the northeast, were responsible for the death of the pilgrim. |
30 |
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I spoke to an Orc at a Daedric shrine in the Armun Ashlands. He swore his people do not harm unarmed travelers, and suggested bandits may have taken up residence in the ruins to the east. Perhaps they are responsible for the death of a pilgrim. |
100 |
Finishes quest |
Nalvs Andolin seemed glad that I returned from my expedition to the Armun Ashland, having made the presence of the Temple felt in the area, even if we might never be sure if we caught the pilgrim's killer. |
Armun Ashlands Avenger (TR_m4_TT_ArmunAdventure_b) |
100 |
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I have slain the cultists of Malacath in Hummurushtapi. I'm sure Nalvs Andolin would be happy to hear that. |
Armun Ashlands Avenger (TR_m4_TT_ArmunAdventure_c) |
100 |
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I have found two dead bandits northeast of Arvud. Presumably they were the ones that ambushed the pilgrim. |
110 |
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I destroyed a nest of vampires in the ruins where I found the dead bandits. |
Armun Ashlands Avenger (TR_m4_TT_ArmunAdventure_d) |
100 |
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I killed the Ashlander chief, Vabal-Ajunta. Surely the Ashlanders had something to do with the death of a pilgrim in the Armun. |
Armun Ashlands Avenger (TR_m4_TT_ArmunAdventure_e) |
50 |
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After fighting alongside him to defeat Malacath's cultists, I invited Garash gro-Vivec, the troublesome Orc of Bodrum, to join the Temple in Andothren. |
90 |
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Garash gro-Vivec, the troublesome Orc of Bodrum, died in one of Malacath's shrines. |
100 |
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I fought and killed the troublesome Orc, Garash gro-Vivec, in one of Malacath's shrines. |
Armun Ashlands Avenger (TR_m4_TT_ArmunAdventure_f) |
10 |
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The mabrigash in the ruins near Arvud denies having anything to do with the death of a pilgrim I was sent to avenge. |
100 |
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I killed the mabrigash northeast of Arvud. If she was responsible for the death of a pilgrim, she is no longer a threat. |